Voidborn 1.3.2 Update: Health bars and improvements
VoidBorn » Devlog
NEW PATCH: UI & GAMEPLAY UPGRADES!
Hello everyone!
It’s been a while since the last update, but I’m back and more focused than ever, ready to roll out some exciting new features!
What's New?
- ENEMY HEALTH BARS
- Enemies now have health bars! Each bar consists of two components:
- Red: Shows the enemy's current health.
- White (delayed): Smoothly scales to reflect the damage dealt in the last few seconds, giving you a clearer sense of impact in the heat of battle.
- MAP BORDERS No more wandering off the map! A border now ensures you stay within the playable area.
Next patch tease:
Before the next major update, I’m rolling out a smaller patch packed with quality-of-life improvements to the UI:
- Hover Effects: You can now hover over stuff to see exactly what clicking a certain button does.
- Spell Info: See the spells you’ve unlocked, with detailed descriptions when you hover over them.
- Astral Form Indicator: A new UI feature will now show how strong your current Astral Form is.
- Insanity Meter: The Astral Form takes its toll—watch how its power slowly drives you mad, visualized with a unique UI VFX!
- Improved Textures, VFX, and Animations: Expect smoother visuals all around.
- Minor Bug Fixes: As always, I’m squashing those pesky bugs.
Files
VOIDBORN 1.3.2.zip Play in browser
92 days ago
VoidBorn
Story driven ARPG in early development.
Status | In development |
Author | Tokubetsuna |
Genre | Adventure, Action, Role Playing |
Tags | 2D, arpg, Pixel Art, Singleplayer, void |
Comments
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Niceeee
neat stuff, keep it up!